Post by Atheena on Feb 5, 2005 6:51:03 GMT -5
Fixes:
- Uzeraan Turmoil, Dark Tides, Collector, and Witch Apprentice quests now give proper magical items when completed. This fix is retroactive for items given previously
- Kindling can once again be harvested from trees
- Player vendor item description on pre-AOS servers is no longer localized (due to OSI changing that localized string)
- Banning players from houses now correctly bans their entire account
- Tamed good-aligned (InitialInnocent) creatures (kirins, unicorns) can no longer be attacked without becoming a criminal
- ValidIndirectTarget (used in area-affect spells, explosion potions, bs/ev summons, ...) now allows indirect attacks against good-aligned (InitialInnocent) creatures
- Potential server crash bug related to ThiefAI
- Fastwalk prevention now assigns a 0.1 second delay for turning
- Plant seeds now properly show their color when AOS is disabled
- Melee AI creatures will now follow only up to RangePerception*3, and they will actively reaquire targets after just RangePerception
- Bug fixed where PlayerRangeSensitive was not effective on all creatures after a server restart
- Mobiles which cannot regen a certain attribute (CanRegen*) will now have their timers stopped
- The tillerman will now give a message when a boats hold cannot be opened
- Items held during the last save before a restart will now be bounced on world load
- Plants will now check growth on world saves if the AutoRestart script is not enabled
- Player vendor ownership is now checked again on target to prevent buying from your own vendor
- Dead bonded pets can no longer be targeted with heal, greater heal, or close wounds spells
- Dropping items into, lifting items from, and using items inside locked containers is no longer allowed (exploit prevention)
- Dungeon regions 'Misc Dungeons' are now properly registered
- Frost spiders now deal cold damage instead of fire
- Combat restrictions from being frozen or paralyzed (AOS only) are now shared for ranged weapons
- Self repair weapons can no longer go above the hit point maximum
- Corrected misaligned orc cave region
- Fixed item holding bug triggered when looting innocent corpses in town
- BaseCreature AlterSpellDamageTo/From events are now functional
- Magic Arrow now properly implements damage delay
- Various weapons are now correctly registered in loot tables
- Pet control chance is now scaled correctly
- AOS Felucca gate warning is now shown even when gating to a Felucca town
- Line of sight paths are now swapped if necessary to resolve (very rare) situations where one player can cast on another but not be targeted back
- Pets can now harm other players that initiated an attack against their owner without flagging the pet or the owner criminal
- Pets can no longer be transfered when they have recently been in combat
- Anatomy and evaluating intelligence now properly apply the margin-of-error at lower skill levels
- Players may no longer steal from corpses
- The Dark Father will now correctly throw bones on uneven terrain
- Dark flower tapestry deeds facing east are now named correctly
- Detect Hidden skill now correctly messages if no players are revealed
- When a players pet kills another player (AOS enabled only) the insurance award is given to the pet owner
- When a players pet kills a red player, justice is given to the pet owner
- Bug fixed where meteor swarm and chain lightning spells would sometimes use the pvp damage algorithm even if not really attacking another player (AOS only)
- Integer math issue with scaling armor and weapon durability
- Changing AOS durability modifiers should now correctly scale and unscale durability
- It is no longer possible to get multiple resurrection gumps up for the same creature
- Serials can now be compared using condition commands (i.e. [global get name where mobile serial < 1000 )
- Status window is now loaded before items to resolve a bug where the 'strength requirement' of armor/weapons was shown as red until the status bar was loaded manually
- Vendor buy menu now shows full object properties in AOS, and correct titles pre-AOS
- Effects for the following events are no longer sent when triggered by hidden staff members:
- Inhuman monster speech (orc, ratmen, lizardmen, wisp)
- Monster statuette sounds
- Teleporter sounds and effects
- Public moongate sounds
- Monster notice sounds
Additions:
- Factions
- Young system
- Player-vendor system overhaul, including contract-based vendors
- Moving crate system
- Speech log system used in verbal harassment pages
- Boat coarse plotting using maps
- Various Khaldun scripts & decoration
- Pet friend system, allowing multiple players to control movement commands for pets
- Instant logout via camping and bedrolls
- Secure trading restrictions
- Communication crystals
- Serpent pillar support
- Tokuno map support and preliminary decorations
- Bushido and Ninjitsu skill slots
- Statistic reporting framework
- Hit Lower Attack & Defense weapon properties now functional
- NightSight attribute to armor, clothing, and jewelry
- Protocol extension system allowing Krrios' client party tracking
- Character limiting interface, allows 1, 5, or 6 characters for the server
- Added OnBeforeSpawn and OnAfterSpawn events to Mobile and Item
- Commands:
- (Game Master) BringToPack : brings a targeted item to your backpack
- Property Accessors:
- Increase (Inc) command now supports branched properties ("[inc hair.hue 1")
- Set command now supports multiple properties ("[set hair.hue 2218 beard.hue 2218")
- Get command now supports multiple properties ("[get hair.hue beard.hue")
- Quests:
- Study of the Solen Hives (aka Naturalist)
- Solen Matriarch
- Ambitious Solen Queen
- Items:
- Misc:
- Bedroll
- BroadcastCrystal, ReceiverCrystal
- PowerGenerator
- BallotBox
- BallotBox(Addon|Deed)
- DartBoard
- DartBoardSouth(Addon|Deed)
- DartBoardEast(Addon|Deed)
- TheDryadBow (weapon artifact)
- IndecipherableMap - any map crafted outside of
- Uzeraan Turmoil, Dark Tides, Collector, and Witch Apprentice quests now give proper magical items when completed. This fix is retroactive for items given previously
- Kindling can once again be harvested from trees
- Player vendor item description on pre-AOS servers is no longer localized (due to OSI changing that localized string)
- Banning players from houses now correctly bans their entire account
- Tamed good-aligned (InitialInnocent) creatures (kirins, unicorns) can no longer be attacked without becoming a criminal
- ValidIndirectTarget (used in area-affect spells, explosion potions, bs/ev summons, ...) now allows indirect attacks against good-aligned (InitialInnocent) creatures
- Potential server crash bug related to ThiefAI
- Fastwalk prevention now assigns a 0.1 second delay for turning
- Plant seeds now properly show their color when AOS is disabled
- Melee AI creatures will now follow only up to RangePerception*3, and they will actively reaquire targets after just RangePerception
- Bug fixed where PlayerRangeSensitive was not effective on all creatures after a server restart
- Mobiles which cannot regen a certain attribute (CanRegen*) will now have their timers stopped
- The tillerman will now give a message when a boats hold cannot be opened
- Items held during the last save before a restart will now be bounced on world load
- Plants will now check growth on world saves if the AutoRestart script is not enabled
- Player vendor ownership is now checked again on target to prevent buying from your own vendor
- Dead bonded pets can no longer be targeted with heal, greater heal, or close wounds spells
- Dropping items into, lifting items from, and using items inside locked containers is no longer allowed (exploit prevention)
- Dungeon regions 'Misc Dungeons' are now properly registered
- Frost spiders now deal cold damage instead of fire
- Combat restrictions from being frozen or paralyzed (AOS only) are now shared for ranged weapons
- Self repair weapons can no longer go above the hit point maximum
- Corrected misaligned orc cave region
- Fixed item holding bug triggered when looting innocent corpses in town
- BaseCreature AlterSpellDamageTo/From events are now functional
- Magic Arrow now properly implements damage delay
- Various weapons are now correctly registered in loot tables
- Pet control chance is now scaled correctly
- AOS Felucca gate warning is now shown even when gating to a Felucca town
- Line of sight paths are now swapped if necessary to resolve (very rare) situations where one player can cast on another but not be targeted back
- Pets can now harm other players that initiated an attack against their owner without flagging the pet or the owner criminal
- Pets can no longer be transfered when they have recently been in combat
- Anatomy and evaluating intelligence now properly apply the margin-of-error at lower skill levels
- Players may no longer steal from corpses
- The Dark Father will now correctly throw bones on uneven terrain
- Dark flower tapestry deeds facing east are now named correctly
- Detect Hidden skill now correctly messages if no players are revealed
- When a players pet kills another player (AOS enabled only) the insurance award is given to the pet owner
- When a players pet kills a red player, justice is given to the pet owner
- Bug fixed where meteor swarm and chain lightning spells would sometimes use the pvp damage algorithm even if not really attacking another player (AOS only)
- Integer math issue with scaling armor and weapon durability
- Changing AOS durability modifiers should now correctly scale and unscale durability
- It is no longer possible to get multiple resurrection gumps up for the same creature
- Serials can now be compared using condition commands (i.e. [global get name where mobile serial < 1000 )
- Status window is now loaded before items to resolve a bug where the 'strength requirement' of armor/weapons was shown as red until the status bar was loaded manually
- Vendor buy menu now shows full object properties in AOS, and correct titles pre-AOS
- Effects for the following events are no longer sent when triggered by hidden staff members:
- Inhuman monster speech (orc, ratmen, lizardmen, wisp)
- Monster statuette sounds
- Teleporter sounds and effects
- Public moongate sounds
- Monster notice sounds
Additions:
- Factions
- Young system
- Player-vendor system overhaul, including contract-based vendors
- Moving crate system
- Speech log system used in verbal harassment pages
- Boat coarse plotting using maps
- Various Khaldun scripts & decoration
- Pet friend system, allowing multiple players to control movement commands for pets
- Instant logout via camping and bedrolls
- Secure trading restrictions
- Communication crystals
- Serpent pillar support
- Tokuno map support and preliminary decorations
- Bushido and Ninjitsu skill slots
- Statistic reporting framework
- Hit Lower Attack & Defense weapon properties now functional
- NightSight attribute to armor, clothing, and jewelry
- Protocol extension system allowing Krrios' client party tracking
- Character limiting interface, allows 1, 5, or 6 characters for the server
- Added OnBeforeSpawn and OnAfterSpawn events to Mobile and Item
- Commands:
- (Game Master) BringToPack : brings a targeted item to your backpack
- Property Accessors:
- Increase (Inc) command now supports branched properties ("[inc hair.hue 1")
- Set command now supports multiple properties ("[set hair.hue 2218 beard.hue 2218")
- Get command now supports multiple properties ("[get hair.hue beard.hue")
- Quests:
- Study of the Solen Hives (aka Naturalist)
- Solen Matriarch
- Ambitious Solen Queen
- Items:
- Misc:
- Bedroll
- BroadcastCrystal, ReceiverCrystal
- PowerGenerator
- BallotBox
- BallotBox(Addon|Deed)
- DartBoard
- DartBoardSouth(Addon|Deed)
- DartBoardEast(Addon|Deed)
- TheDryadBow (weapon artifact)
- IndecipherableMap - any map crafted outside of