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Post by Atheena on Mar 28, 2005 11:01:56 GMT -5
Ok any bugs... or fixes that are needed... need to be posted here.. IF you post else where... they may be missed.... )
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Post by Artemis on Mar 30, 2005 9:56:17 GMT -5
Ongoing list to fix:
Script for sewing kit.. to include the making of bags, pouches, backpacks...
Amend script for tanners to take back hides?
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Post by Hestia on Apr 4, 2005 12:02:24 GMT -5
1 st.:reset scripts for BODS to 3 hours for gm from the current 6 hours for a gm to recieve the bod. 2nd.: Extra box is visible at the top on the right side of the Melee Pit. If you are on in 3d. It also keeps you on 2d from getting close enough to sword fight the bull.
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Post by Hera on Apr 7, 2005 18:49:25 GMT -5
Necro Quest is FUBAR, Missing the Paladin at the cave entrance and the barrier for anyone not at the point of the quest to enter the cave...
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Post by Sahara on Apr 8, 2005 10:35:26 GMT -5
When training your pet as with the Lep Drag, you tell it to kill then stay, and it still is attacting, and the slayers at the training camp die. Also in doom with the Knight the reveal is not working right, you have to try to target the spot that he is standing , and not just anywhere close to the Knight. Thank You , Lady Sahara Hy'rona
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Post by Helia Hawke on Apr 21, 2005 9:49:04 GMT -5
What I have noticed is this...as I got better and better at blacksmithing...and made heater shields out of progressively rarer and rarer materials...the price that the NPC's will buy them for is always the same.
Meaning...
The NPC will buy an iron heater shield for the same amount as a shadow ingot heater shield. Which, on osi is definately NOT the same...(on OSI I had been getting about 500 gp per shadow ore heater shield). This was what kept my interest in smithing. I could actually make a decent living at it. Here however...well...let just say...
It is a good thing that cyclops' pay so well
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Post by Atheena on Apr 22, 2005 5:13:46 GMT -5
Seahorses are not tamable. Need to add my seahorse script.. as the distro is ... well... not our script!
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Post by Hera on Apr 22, 2005 12:09:28 GMT -5
Help request unable to be removed :per Rose Villous
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Post by Hestia on Apr 23, 2005 5:25:20 GMT -5
While a player was out mining Her Bonded pack mule decided it was better off with out a master. The player had fed such animal earlier in the morning. And was quiet shocked to find it was now unbonded. She was able to quickly retame it which also shocked the player since her taming is only 23.
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Post by Sahara on Apr 23, 2005 5:42:46 GMT -5
Lady Kameko went to Illishner Spirtuality to collect bones off the shadow wisps and most of them had 10 bones and some only had one not sure if they are spawning with just one instead of 10, also came accoss a gold pretty shadow wisp paragon not knowing what this wisp was if she should kill it, tame it or talk to it hehe so she just watched it and left it alone, and if its suppose to be there.
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Post by Hera on Apr 23, 2005 10:19:43 GMT -5
Lady Kameko went to Illishner Spirtuality to collect bones off the shadow wisps and most of them had 10 bones and some only had one not sure if they are spawning with just one instead of 10, also came accoss a gold pretty shadow wisp paragon not knowing what this wisp was if she should kill it, tame it or talk to it hehe so she just watched it and left it alone, and if its suppose to be there. If it doesn't attack you,It's probably not something bad to kill. However, If the creature seems a little grey aruond the edges it's probably okay to kill it without getting any negative karma. If the creature has a blue aura then you probably don't want to kill it due to negative karma. Red aura's are always open for the killing and you will recieve good karma for defending the lands. As for the bones, some creatures have a range at which things appear. For instance, it could be anywhere from 1-20 bones appear on the wisps, it just happens that 10 is the average... *shrugs* These are only my findings.
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Post by Helia Hawke on Apr 23, 2005 21:28:12 GMT -5
Okay...there is something radically, radically wrong with the house design tool. I build the first level. Fine. Put roof tiles around the edge. Fine. Go up one level. Go in one square...place a roof tile. At this point the roof tiles ARE NOT taking up the same place. Yet a tile on the level below then disappears. I have built this same house on osi but am unable to do it here for some reason...help...help...HELPPPPPPPP.....*makes gurgling sound as she sinks beneath the surface of the nearby pond*
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Post by Hera on Apr 25, 2005 5:39:14 GMT -5
I've had the same issue. I can't explain it. I have given up on placing roofing within a tile of one another, I started leaving two spaces between at least, which is why some of the pagoda's look like there's decks between levels LOL... It's all rather frustrating. There are however ways to get around it. If you'd like, I can come take a look at it. Just send me a message when you're around.
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Post by Helia Hawke on Apr 25, 2005 22:26:00 GMT -5
Well I ditched the old design. The new design works fine (almost finished) The problem is...I placed an 18x18. Put 500k into it. When the design didn't work I cleared the design, leaving a bare lot....and got only 337,000 back...I've been robbed!
Helia
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Post by Atheena on Apr 27, 2005 3:32:28 GMT -5
this house roof thing is one of the problems with the new upgrade that RunUO has not fixed yet... It is one of the things I am hoping will be fixed when they have thier new one. as for the taming problem Hestia... no clue on that one... Hera you are right about the bones... that script actually had it from 1 - 10.... wonder if the new changes make it only drop 1 OR 10 rather than the .... mix...
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